Skip to content
Blox Fruit Value by Colllaborator

Trading Values List

Every tracked item with its current trading value, permanent value, demand rating and latest movement. Sort any column, search by name, and open an item for its full history.

Item Type Value Permanent Demand Trend
Kitsune Fruits 5,000,000 12,000,000 10/10 ▲ 9%
Dragon Fruits 3,500,000 9,000,000 8/10 Stable
Leopard Fruits 3,000,000 7,800,000 9/10 ▼ 6%
Dough Fruits 2,800,000 7,000,000 9/10 ▲ 4%
Spirit Fruits 2,400,000 6,100,000 8/10 ▲ 9%
Dark Blade Swords 2,200,000 8/10 ▲ 5%
Venom Fruits 2,000,000 5,200,000 7/10 Stable
Shadow Fruits 1,800,000 4,500,000 7/10 ▲ 6%
Cursed Dual Katana Swords 1,500,000 9/10 ▲ 7%
Control Fruits 1,400,000 3,600,000 6/10 ▼ 7%
Portal Fruits 1,200,000 3,000,000 7/10 Stable
Buddha Fruits 900,000 2,400,000 8/10 ▼ 5%
Godhuman Fighting 800,000 8/10 ▲ 5%
Blizzard Fruits 700,000 1,900,000 6/10 ▲ 3%
Yama Swords 700,000 6/10 ▼ 3%
Dragon Talon Fighting 650,000 6/10 Stable
Rumble Fruits 600,000 1,600,000 6/10 Stable
Phoenix Fruits 500,000 1,300,000 5/10 Stable
Saddi Swords 450,000 4/10 ▼ 2%
Gas Fruits 400,000 1,100,000 5/10 ▼ 5%
Superhuman Fighting 200,000 5/10 ▲ 3%
Light Fruits 180,000 500,000 4/10 Stable
Dark Fruits 120,000 340,000 3/10 ▼ 8%
Magma Fruits 100,000 280,000 4/10 Stable
Spider Fruits 95,000 270,000 3/10 Stable
2x Mastery Gamepasses 90,000 5/10 ▲ 2%
Sound Fruits 90,000 260,000 3/10 ▼ 5%
Love Fruits 85,000 240,000 3/10 ▲ 4%
Fruit Notifier Gamepasses 70,000 4/10 Stable
Fast Boat Gamepasses 60,000 3/10 Stable
Ice Fruits 60,000 170,000 3/10 ▲ 3%
Rubber Fruits 55,000 160,000 2/10 Stable
Sand Fruits 50,000 140,000 2/10 ▼ 4%
Flame Fruits 45,000 130,000 3/10 Stable
Spring Fruits 30,000 90,000 2/10 Stable
Rocket Fruits 20,000 60,000 1/10 ▼ 5%

Showing 36 tracked items. Values are set by our value team from real completed trades and reviewed every day.

How to read this values list

Two numbers matter on every row. The value is what the item is worth in trading points, which is the shared scale traders use to compare items that have nothing else in common. The demand rating, from 1 to 10, is how easily that item actually moves. A rare item with a huge value and a demand of 3 can sit in your inventory for weeks; a mid-value item with a demand of 9 trades the same evening you list it.

The trend badge compares the current value to the previous recorded one. A green badge means the value was raised at the last review, red means it was lowered. When an item is falling, waiting a few days usually costs you less than trading into it immediately.

Where these values come from

Values are set from completed trades, not from opinions. Traders report what actually went through, our team checks the reports against each other, and a value only moves when several independent trades disagree with the listed number. Every change is written to the value change feed with the date, the old value and the new one, so you can always see why a number is what it is.

No values list anywhere is official. Game developers do not publish trading values, so every site — including this one — publishes community estimates. What separates a good list from a bad one is whether it shows its working. That is why we publish demand, stability, history and a change log on every single item rather than just a number.

Using values without getting scammed

The most common loss is not a bad value read — it is a trade taken outside the in-game trade window. Never send an item first, never trust a middleman you did not choose, and never log in to any site that asks for your account to "verify" a trade. Screenshot the calculator result and share it with the other trader so you both agree on the same numbers before either side clicks accept.